So basically a sniping HE slinger with the huuuuge HE alpha and a good chance of fire :DĪlso don't forget that with the new 4p skill you get 1 more heal and all your heals tick 10% longer XD Maximum dispersion of main battery shells -10% 4pĮmergency Repair Expert - Action time of Damage Control Party and Repair Party consumables +10%, Number of Damage Control Party and Repair Party consumables +1 4p Marksman - ncreases the accuracy of main battery guns if there are no visible enemy ships within the ship's base detectability radius. Steady - Torpedo protection damage reduction +10% 3p Survivability Expert - Time of module repair, firefighting, and recovery from flooding -15% 3p Gunner - Main battery guns traverse speed +20% 2pĪdrenaline Rush - Increases the ship's parameters for each 1% HP lost, Main battery, torpedo tubes, secondary battery reload time -0.2%, Continuous AA damage +0.2% 3p Pyrotechnist - Chance of main battery HE shells causing a fire on target +1% 1pĮmergency Repair Specialist - Reload time of the Damage Control Party and Repair Party consumables -3% 1p It is so stupid but Conqueror heal ticks 2 seconds longer :D Print even more ship! Sooo guys I am just curious which kind of meme builds could exist for ships.
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